Now Available: The Candela Obscura Core Rulebook!

The Fairelands beckon: the Candela Obscura Core Rulebook is now available! Find it at Darrington Press Guild stores, other friendly local game stores, or Critical Role online shops today:

There are many ways to enjoy this book, whether as a standard edition, limited edition, or all-digital experience with handy tools over at Demiplane’s Candela Obscura Nexus!

Do note that the limited edition, featuring an exclusive faux leather cover design with metallic foil, will not be reprinted—get yours today!

As a bonus for purchases on the Critical Role online shops (US, UK, AU, CA, EU), both editions will be bundled with a PDF version of the Candela Obscura Core Rulebook.

All editions of the Candela Obscura Core Rulebook are a 204 page comprehensive guide on playing and gamemastering this electrifying horror TTRPG, as seen in the ongoing anthology featured on the Critical Role channels (with a new chapter coming November 30th!). Inside you’ll find fun new lore, amazing artwork, sample assignments, details on character building, and so much more.

We can’t for you to fully experience the Candela Obscura Core Rulebook in its entirety!

Once you have the book, what’s next?

Creative Team

Lead designers and writers Rowan Hall and Spenser Starke worked with an enormous team of artists, editors, playtesters, consultants, and more to bring this book to stunning life. They have our enormous gratitude! Please enjoy the full credits of the Candela Obscura Core Rulebook below.

  • Lead Game Design: Spenser Starke and Rowan Hall
  • Written By: Rowan Hall and Spenser Starke
  • Editor: Karen Twelves
  • Managing Editor: Matthew Key
  • Production: Ivan Van Norman and Alex Uboldi
  • Proofreading: Jacky Leung
  • Additional Game Design: Christopher Grey, Tracey Harrison, and Taliesin Jaffe
  • Layout: De La Rosa Design
  • Cultural Consultants: Basheer Ghouse, Pam Punzalan, Erin Roberts, Christine Sandquist, Liam Stevens
  • Military & Political Consultant: Anthony Joyce-Rivera
  • Game Development Consultant: Mike Underwood
  • Additional Editing: Darcy Ross
  • Additional Writing: Carlos Cisco, Tracey Harrison, Anthony Joyce-Rivera, Sam Maggs, Mike Underwood
  • Graphic Design: Aaron Monroy, Bryan Weiss
  • Artists: Shaun Ellis, Jamie Harrison, Allie Irwin, Amelia Leonards, Lily McDonnell, Justin O’Neal, Sunga Park, Gustavo Rodrigues Pelissari, Doug Telford
  • Map Design: Marc Moureau
  • Cover Artist: John Harper (Limited Edition), De La Rosa Design (Standard)
  • Artist / Ancient Languages / Spell Design: Stevie Morley
  • Original Concept Created By: Taliesin Jaffe and Chris Lockey
  • Playtesters: Trevor Adams, Kat Alysha, Leon Barillaro, Emerson Boatwright, Kailey Bray, Luis Carazo, Sarah Chaffee, Kenton Chen, Carlos Cisco, Noshir Dalal, Gina DeVivo, Zehra Fazal, Dani Gage, Omaira Galarza, Janina Gavankar, Christopher Grey, Madigan Hunt, Dayeanne Hutton, Erika Ishii, Aabria Iyengar, Taliesin Jaffe, JP Karliak, Erica Lindbeck, Chris Lockey, Surena Marie, Xu Mason, Whitney Moore, Anais Morgan, Omar Najam, Christian Navarro, Zackary Ogle, Carolina Ravassa, Eden Riegel, Saige Ryan, Rachel Seeley, Kyle Shire, Sarah Sommers, Erin Steeby, Alex Ward
  • Illuminated Worlds System Design: Stras Acimovic and Layla Adelman
  • Illuminated Worlds Preliminary Design: Daniel Kwan, Eloy Lasanta, Matthew Mercer