Assemble Critical Role Campaign 3’s adventuring party Bells Hells to pull off a legendary heist!

In this cooperative card game, bring together the members of Bells Hells to pull off a heist for the ages! You’ll aim to play your Crew cards strategically as a team, hoping to exceed the value of the treasure you’re pursuing without going over 21. Each Crew card bears gorgeous art of the teammate, the card’s numerical value, and an ability, such as Chetney’s ability to be played as either a 6 or a 9.

Play is quick, with gameplay lasting around 20 minutes, and you can play it with up to 4 players, including a solo mode as well as two difficulties to test your mettle.

Caper Cards: Bells Hells is available now at Critical Role shops (US, UK, CA, AU, and EU) and Darrington Press Guild stores, and other friendly local game stores.


This compact game box contains: 

  • 24 Crew Cards – 3 of each Bells Hells team member on your crew: Laudna, Chetney Pock O’Pea, Fresh Cut Grass, Orym of the Air Ashari, Imogen Temult, Ashton Greymoore, Dorian Storm, and Fearne Calloway
  • 1 Risk Card 
  • 9 Unique Reward Cards 
  • 1 Rules Sheet 
  • 1 Reference Card


  • Game Design: Manny Vega 
  • Art: David Rodrigues 
  • Graphic Design: Matt Paquette and Co.


  • Players: 1–4
  • Play time: 20 minutes
  • Ages: 12+
  • MSRP: $14.99
  • Release Information: Available now at Critical Role shops (US, UK, CA, AU, and EU) and Darrington Press Guild stores, and soon after at other friendly local game stores.